About AimHub.gg

Free, accurate tools made by gamers for gamers.

What is AimHub.gg?

AimHub.gg is a hub of online tools designed for players. Sensitivity calculators, CPS tests, keyboard tests, eDPI calculators... basically everything you need to get the most out of your setup. No sign-up, no payment, from any device.

Our mission

We want improving your performance to be easy and accessible for everyone. You should not have to dig through mediocre websites to find a decent sensitivity calculator or a keyboard test that actually works. That is why we created AimHub.gg: tools that work, well designed and completely free.

Who we are

We are a group of friends who one day decided to stop complaining and start building. We were frustrated by the lack of quality tools, so we built them ourselves. AimHub.gg was born from the Balearic Islands, Spain, with a simple idea: help the community improve and grow.

AimHub.gg is an independent project edited by Lluis Enric Mayans, who is responsible for its content and corrections.

How We Calculate the Results

  • Sensitivity converter: it matches cm/360 (how many centimetres you move your mouse to turn 360°) between two games. The formula is cm/360 = 914.4 / (sensitivity × DPI × yaw), where yaw is the number of degrees the camera turns per mouse count at sensitivity 1.
  • Yaw values: we take them from the scale table published with the KovaaK's aim trainer and cross-check them against community measurements on mouse-sensitivity.com. When a game uses a non-linear scale with a known formula (such as PUBG), we apply that formula; when the formula has not been published, we do not offer a conversion.
  • eDPI and DPI calculators: they multiply or solve for values with the same formulas. Every table on the per-game pages is generated from those values, not written by hand.
  • Browser tests (reaction, CPS, keyboard, mouse, monitor): they run on your device and results are not stored on any server. Keep in mind that the result includes the delay of your mouse, your screen and the browser, so it is best used to compare yourself over time rather than as a lab measurement.

Sources and Limits

When we give a reference figure (for example, the roughly 270 ms median reaction time published by Human Benchmark) we try to say where it comes from. The ranges by level on some pages are indicative, and we label them as such. We do not publish sensitivities or reaction times attributed to professional players, because they change often and cannot always be verified. The pro crosshair codes in the generator are codes that have been shared publicly and may not be the ones those players use today.

Corrections

If you find an incorrect figure or a yaw value that is out of date after a patch, email us at the address below. We review every report and fix the page in every language.

Why AimHub.gg?

Because most online tools are mediocre, full of ads or simply do not work well. We wanted something different: fast, accurate and well built. No tricks, no complications. If it helps you improve your aim or better understand your setup, it is worth doing right.

Contact

Have ideas, found a bug or just want to chat? Write to us: