Deadlock eDPI Calculator: Work Out Your Effective DPI
Calculate your Deadlock eDPI, see how many cm/360 it equals and compare it with the equivalent in CS2 and Valorant.
Deadlock eDPI and Its cm/360 Equivalent
eDPI (sensitivity × DPI) can only be compared directly between games that share a yaw. Deadlock has a yaw of 0.044, so this table shows the eDPI you need for each turn distance and the eDPI that gives the same distance in CS2 and Valorant.
| cm/360 | Deadlock eDPI | CS2 eDPI | Valorant eDPI |
|---|---|---|---|
| 20 cm | 1039 | 2078 | 653 |
| 25 cm | 831 | 1663 | 523 |
| 30 cm | 693 | 1385 | 435 |
| 40 cm | 520 | 1039 | 327 |
| 50 cm | 416 | 831 | 261 |
| 60 cm | 346 | 693 | 218 |
Calculation: eDPI = 914.4 / (cm/360 × yaw), rounded to the nearest whole number.
Games Where Your Deadlock eDPI Carries Over
No other game in our catalogue shares the Deadlock yaw, so its eDPI cannot be compared as-is with another game: convert it to cm/360 first.
Frequently asked questions
What is a good eDPI in Deadlock?
There is no single correct eDPI: it depends on how far you want to move your mouse. In Deadlock, an eDPI of 416 equals 50 cm/360 (slow turns, lots of control), 520 equals 40 cm/360, 693 equals 30 cm/360 and 1039 equals 20 cm/360 (fast turns with little movement). Pick the distance that feels comfortable on your mousepad and use the matching eDPI.
Can I compare my Deadlock eDPI with CS2?
Not directly. Deadlock has a yaw of 0.044 and CS2 uses a different one, so the same eDPI gives different turns. To get the same feel, multiply your Deadlock eDPI by 2 to get the equivalent CS2 eDPI.
How is eDPI calculated in Deadlock?
eDPI = in-game sensitivity × mouse DPI. For example, sensitivity 1.5 at 800 DPI gives an eDPI of 1200. With the Deadlock yaw (0.044), that eDPI equals 17.3 cm per 360° turn.