Deadlock eDPI Calculator: Work Out Your Effective DPI

Calculate your Deadlock eDPI, see how many cm/360 it equals and compare it with the equivalent in CS2 and Valorant.

Deadlock

Deadlock eDPI and Its cm/360 Equivalent

eDPI (sensitivity × DPI) can only be compared directly between games that share a yaw. Deadlock has a yaw of 0.044, so this table shows the eDPI you need for each turn distance and the eDPI that gives the same distance in CS2 and Valorant.

cm/360Deadlock eDPICS2 eDPIValorant eDPI
20 cm10392078653
25 cm8311663523
30 cm6931385435
40 cm5201039327
50 cm416831261
60 cm346693218

Calculation: eDPI = 914.4 / (cm/360 × yaw), rounded to the nearest whole number.

Games Where Your Deadlock eDPI Carries Over

No other game in our catalogue shares the Deadlock yaw, so its eDPI cannot be compared as-is with another game: convert it to cm/360 first.

Frequently asked questions

What is a good eDPI in Deadlock?

There is no single correct eDPI: it depends on how far you want to move your mouse. In Deadlock, an eDPI of 416 equals 50 cm/360 (slow turns, lots of control), 520 equals 40 cm/360, 693 equals 30 cm/360 and 1039 equals 20 cm/360 (fast turns with little movement). Pick the distance that feels comfortable on your mousepad and use the matching eDPI.

Can I compare my Deadlock eDPI with CS2?

Not directly. Deadlock has a yaw of 0.044 and CS2 uses a different one, so the same eDPI gives different turns. To get the same feel, multiply your Deadlock eDPI by 2 to get the equivalent CS2 eDPI.

How is eDPI calculated in Deadlock?

eDPI = in-game sensitivity × mouse DPI. For example, sensitivity 1.5 at 800 DPI gives an eDPI of 1200. With the Deadlock yaw (0.044), that eDPI equals 17.3 cm per 360° turn.

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