CS2 eDPI Calculator: Work Out Your Effective DPI

Calculate your CS2 eDPI, see how many cm/360 it equals and compare it with the equivalent in CS2 and Valorant.

CS2

CS2 eDPI and Its cm/360 Equivalent

eDPI (sensitivity × DPI) can only be compared directly between games that share a yaw. CS2 has a yaw of 0.022, so this table shows the eDPI you need for each turn distance and the eDPI that gives the same distance in CS2 and Valorant.

cm/360CS2 eDPIValorant eDPI
20 cm2078653
25 cm1663523
30 cm1385435
40 cm1039327
50 cm831261
60 cm693218

Calculation: eDPI = 914.4 / (cm/360 × yaw), rounded to the nearest whole number.

Games Where Your CS2 eDPI Carries Over

These games use the same yaw as CS2, so the same eDPI gives exactly the same turn: Apex Legends.

Frequently asked questions

What is a good eDPI in CS2?

There is no single correct eDPI: it depends on how far you want to move your mouse. In CS2, an eDPI of 831 equals 50 cm/360 (slow turns, lots of control), 1039 equals 40 cm/360, 1385 equals 30 cm/360 and 2078 equals 20 cm/360 (fast turns with little movement). Pick the distance that feels comfortable on your mousepad and use the matching eDPI.

Can I compare my CS2 eDPI with Valorant?

Not directly. CS2 has a yaw of 0.022 and Valorant uses a different one, so the same eDPI gives different turns. To get the same feel, multiply your CS2 eDPI by 0.31 to get the equivalent Valorant eDPI.

How is eDPI calculated in CS2?

eDPI = in-game sensitivity × mouse DPI. For example, sensitivity 2 at 800 DPI gives an eDPI of 1600. With the CS2 yaw (0.022), that eDPI equals 26.0 cm per 360° turn.

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