Valorant eDPI Calculator: Work Out Your Effective DPI
Calculate your Valorant eDPI, see how many cm/360 it equals and compare it with the equivalent in CS2 and Valorant.
Valorant eDPI and Its cm/360 Equivalent
eDPI (sensitivity × DPI) can only be compared directly between games that share a yaw. Valorant has a yaw of 0.07, so this table shows the eDPI you need for each turn distance and the eDPI that gives the same distance in CS2 and Valorant.
| cm/360 | Valorant eDPI | CS2 eDPI |
|---|---|---|
| 20 cm | 653 | 2078 |
| 25 cm | 523 | 1663 |
| 30 cm | 435 | 1385 |
| 40 cm | 327 | 1039 |
| 50 cm | 261 | 831 |
| 60 cm | 218 | 693 |
Calculation: eDPI = 914.4 / (cm/360 × yaw), rounded to the nearest whole number.
Games Where Your Valorant eDPI Carries Over
No other game in our catalogue shares the Valorant yaw, so its eDPI cannot be compared as-is with another game: convert it to cm/360 first.
Frequently asked questions
What is a good eDPI in Valorant?
There is no single correct eDPI: it depends on how far you want to move your mouse. In Valorant, an eDPI of 261 equals 50 cm/360 (slow turns, lots of control), 327 equals 40 cm/360, 435 equals 30 cm/360 and 653 equals 20 cm/360 (fast turns with little movement). Pick the distance that feels comfortable on your mousepad and use the matching eDPI.
Can I compare my Valorant eDPI with CS2?
Not directly. Valorant has a yaw of 0.07 and CS2 uses a different one, so the same eDPI gives different turns. To get the same feel, multiply your Valorant eDPI by 3.18 to get the equivalent CS2 eDPI.
How is eDPI calculated in Valorant?
eDPI = in-game sensitivity × mouse DPI. For example, sensitivity 0.5 at 800 DPI gives an eDPI of 400. With the Valorant yaw (0.07), that eDPI equals 32.7 cm per 360° turn.