Rainbow Six Siege Sensitivity Calculator & Converter

R6 Siege has a unique yaw of 0.00573, with a general sensitivity (hipfire) and separate ADS multipliers per scope type. Spoit uses 14 at 400 DPI (~45 cm/360), Fabian uses 10 at 400 DPI (~63 cm/360). This calculator converts the general sensitivity (no aiming). To convert ADS sensitivities, multiply the result by the ADS percentage you use.

Your current game

Rainbow Six Siege
Yaw: 0.00573 Recommended eDPI: 2000-5600

Convert to

💡 Result analysis

Centimeters your mouse travels for a full rotation (should match in both games)

Frequently asked questions

How does sensitivity work in Rainbow Six Siege?

R6 Siege has a unique yaw of 0.00573 and divides sensitivity into general, ADS multiplier and per-scope multipliers. This calculator converts the general sensitivity (hipfire).

How do I convert R6 Siege sensitivity to CS2?

Enter your general Siege sensitivity in the calculator. With a yaw of 0.00573, R6 values are higher: sensitivity 10 in Siege equals ~2.6 in CS2.

What is the average sensitivity in R6 Siege?

Competitive players typically use between 6 and 12 general sensitivity with 400 DPI, and an ADS multiplier of 50-83 depending on the scope.

How many cm/360 are recommended in Rainbow Six Siege?

R6 pros use between 30 and 65 cm/360 for general sensitivity (hipfire). Spoit uses ~45 cm/360, Fabian ~63 cm/360. Since R6 Siege has separate ADS multipliers, the actual cm/360 when aiming differs depending on the equipped scope type.

Rainbow Six Siege Technical Data

The yaw value is the angle in degrees the camera turns for each unit of mouse movement. It is the constant that makes sensitivity conversion possible: two games sharing a yaw share a scale, so the number carries over unchanged. When the yaw differs, the conversion multiplies by the ratio between them.

Yaw value 0.00573
Same yaw as None of the supported games

Frequently asked questions about the calculator

What is cm/360 and why is it the best metric?

cm/360 measures the physical centimeters you need to move your mouse to complete a full 360° turn. It is the universal metric because it does not depend on DPI or game: if two players have the same cm/360, they move exactly the same. Most FPS pros use between 20 and 50 cm/360.

What is the difference between hipfire and ADS?

Hipfire is the sensitivity when you shoot without aiming down sights. ADS (Aim Down Sights) is the sensitivity when scoping. This calculator always converts hipfire sensitivity. In Valorant, hipfire and ADS share the same base sensitivity. In CS2, R6 Siege or Warzone, ADS has separate multipliers.

What is yaw and how does it affect conversion?

Yaw is the internal multiplier each game uses to convert mouse movement into degrees of rotation. CS2 uses 0.022, Valorant 0.07, OW2 0.0066. The conversion formula is: target_sens = (source_sens × source_yaw) / target_yaw.

How does FOV affect sensitivity?

FOV (Field of View) determines how much you see on screen. With a higher FOV the same physical movement looks slower. This calculator converts using each game's default FOV. If you use a very different FOV, the perceived sensitivity may vary slightly.

Should I disable "Enhance Pointer Precision" in Windows?

Yes. This option (mouse acceleration) causes the mouse to travel different distances depending on speed, which destroys muscle memory. To disable it: Control Panel → Mouse → Pointer Options → uncheck "Enhance pointer precision". All competitive players have it disabled.

What poll rate should I use on my gaming mouse?

Poll rate determines how many times per second the mouse reports its position. 1000 Hz is the standard and more than enough for competitive gaming. Premium mice offer 4000 Hz or 8000 Hz, minimally reducing latency. For FPS, 1000 Hz is perfectly valid.